Cross-Device Notifications

Never drop a support chat again

To support Ada's mobile strategy, I designed one of Ada's only multi-device features: notifications that let you start a chat on desktop and continue on mobile. Along the way, I raised the bar on user research and prototyping.

First user research with frontline agents and end-chatters

Made research visible company-wide, influencing multiple PMs' roadmaps

Role
Product Designer
Team
1 Product Manager, 1 Engineering Manager, 5 Engineers
Timeframe
Nov 2021 — Jul 2022 (9 months)
Scope
End-to-end design, native mobile UI, user research, prototyping
TL;DR:

Key Themes

Prototype as persuasion

Static screens can sell an onboarding flow; they can't sell an invisible, cross-device behavior. I built a narrative video prototype that showed the feature working across devices, winning enthusiastic buy-in from leadership for our V1 milestone

Research where none existed

Ada had interviewed plenty of buyers, but never the agents and end users who used our product day-to-day. I secured a budget, formed a plan, and recruited users to interview. Then, I turned research findings into artifacts that steered multiple Product Managers' thinking. My research was so impactful that I was invited by the VP of Product to present it company-wide.

The united states of notification permissions

The hard design problem wasn't the notification; it was explaining why one didn't arrive. Across desktop browsers, mobile browsers, and native apps, I mapped every permission state: when Ada asks, when the device asks, and what happens when the two disagree. Designing for the failure states is what made the happy path trustworthy.

A workflow diagram on how notification permissions would work, overall.

View full process

See the full context, including my end-to-end process, trade-offs, and learnings.

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